Hi.
I’m polypainting on a sphere but I can’t seem to get a really, solid black. It’s not much darker than grey. The sphere is a PolyMesh3D made from a primitive and I’m using the Standard Brush with the FreeHand Stroke. I have RGB turned on at full intensity. Zadd and Zsub are off. Focal shift is ‘0’. Colorize is turned on and UV’s are turned off. The sphere is filled with the Toy Plastic material and with white color. The sphere has 4 levels of subdivision (about 2 million polys). I’m able to paint, but I can’t get solid colors.
What am I missing?
Thanks!
~S.~