Hi all,
I’m having trouble projecting polypaint. The meshes have the same geometry but different UVs. I’ve deleted all maps so I’m only working with polypaint. I’ve set my Projection Distance to 1, Mean to 1, PA Blur to 100, and the target mesh has an Inner Projection Shell. I’ve tried optimizing and welding points… not sure why I’m getting this white artifacting.
Here’s a picture of the target mesh after projecting.
Any help would be greatly appreciated… Thanks.
Ana
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