ZBrushCentral

Polypaint problem. Any suggestion to fix this ?

Greeting to all zbrush user, as title stated I have faced some problem with polypaint.

The yellow spot appear each time I changed my shader.
Any possible solution to fix this bug ?

Detail Information:

  • Using ZBRUSH4r2
  • The mesh had UV with UVmaster.
  • The polypaint initally painted on skinshader - (Most Left diagram)
  • Polypaint with Layers - (even off vissible or merge the all layer the problem still there)

Attachments

PP_issues_2.jpg

Ensure you have cleared any masking before changing the material

It looks like you painted with ‘M’ or ‘Mrgb’ on at one point. You will have to reset the material. To do that, turn ‘M’ button on, select ‘Flat Color’ material from Standard Materials, select white color then go to Color menu and click ‘FillObject’. Now select a different material.

It’s probably good idea to turn Mrgb,Rgb and M off if you are just sculpting

Thanks zber2 for the solution, it really helped me solve the issues.