Hello! I’m still new to ZBrush and have been self-teaching with the trial version and some of the great tutorials I’ve found online (PS, tutorial recommendations welcome!). I’m at the point of learning the PolyPaint features for my sculpture, and it’s being rather buggy, mostly for fibermeshes. I’m not sure if there’s a setting that I’m missing, or if it’s a software issue. I couldn’t change the color for the fibermeshes when I added them to begin with. I have colorize turned on, the brush icon turned on in my subtool, rgb turned on and at 100%, and the ZAdd turned off. I’ve tried several different brushes, and none of them will paint. The closest I’ve gotten is with the color fill option, which will show the color on my working surface, but it won’t stick and it won’t show in the render preview at all.
If anyone notices anything I’m missing here, please let me know!
Thanks to all!