Hey guys I am working on a sculpt for class, and I’ve been having problems with my mesh this whole time. I have my sculpt about 90% done and I have some minor patches of pixel color that just appear. and now when I am trying to polypaint an extraction made pair of pants they turn black when I try to poly paint.
I guess I am just hoping that I can fix this in photoshop. when I export my maps from zbrush. Or a suggestion on how to get my maps out.
Any clues on why this would be happening? Am I in major trouble when I try to put this back on my 3ds max mesh?
I am becoming increasingly worried as I come close to the final deadline of this project.
I would also really enjoy some exporting tips for this assignment, I have an unwrapped mesh in max.
Any help would be greatly appreciated, thank you.