ZBrushCentral

Polypaint glitch

Ok …so heres my prob

Firstly this is not a problem that is just on one model and i havent noticed it preveiously …its only started happening so maybe ive changed a setting …but i have tried initializing zbrush …multiple restarts …my own uvs …guv tiles and also auv tiles and the same thing happens

Basicly when i try to convert my polypaint details to a texture i get this
This mesh is at 7 million pollys btw

[polypaint copy.jpg](javascript:zb_insimg(‘140913’,‘glitch%20copy.jpg’,1,0))

Now this is regardless of what size texture map i have created.

Any ideas

Thanks in advance

Attachments

glitch copy.jpg

What does the topology look like there?

Hey Aurick …thanks for the reply
The update is that after messing with it for 2 days i rechecked my UVS and discovered they wernt in the 1 -1 ratio box.
The thing i found strange though is that even when i used AUV or GUV instead of my laid out UVS the problem still occoured.
I guess it had some memory of the UVS i laid out or something.

Anyway …ive happily repaired the problem and can now move on to sculpting.

Cheers