ZBrushCentral

Polypaint from texture

import obj with UV
import texture map
apply skin shader
texture is displaying correctly
polypaint from texture

model is solid red

any suggestions?

hi @magilla,

Please check the subtool in Tool :: Polypaint, does the Colorize button enabled ?
also make sure the texturemap is off after appling the texture to polypaint, it should turn it off automatically.

Hope it help
Nicolas

1 Like

turned out to be the mrgb mode not being on - d’oh!