Hi all,
I am having some troubles with Zbrush 4 and the Polypaint From Texture feature. I am trying to convert a model with a preexisting texture to a layer with polypainting. But no luck, I have tried this on 3 machines, all with the same issue. Here’s the steps to repeat:
- Create a PM3D_Sphere3D
- Subdivide 4 times.
- Create a new Layer
- Apply any texture to the object.
- Enable MRGB
- Click Polypaint From Texture
- Nothing. The texture was not transferred over to the model.
- Click the button a few more times for fun, nothing.
However, as long as you aren’t transferring to a layer, it will work.
Any ideas or workarounds?
Thanks,