I have polypainted a model I’m working on, and then baked it as a texture to send to photoshop to enhance the contrast. Then I import it back and everything shows up as it should, but I can NOT convert the texture map into polypaint. There is no such key as txr>clr anymore in zbrush as I am aware of, and the Polypaint from Texture button does not work either, it doesn’t do anything at all, cause the old polypaint remains beneath, no change. This is very frustrating.
Summary:
Polypaint from Texture does no update or override the previous polypaint.