Hello there;
i got a problem, and its i need to have a head model only in one polygroup (see image attached) because in maya when i export it in there the vertices wont merge and im going crazy totally. I need that head to be anymated and so have a displacement map, nothing wont work, if i smooth it within maya i see the seams. someone can explain to me how to do that if its possible to merge those polygroups and make it into one mesh before explorting it into maya???

