Is there a way to go to your the lowest subdivision level of your model (the blocky stage) and create a polygroup by selecting one poly at a time until you have selected all the polys you want to convert into a new polygroup? I don’t know if the sentence really explains it well.
I’d really like to be able to request the Polygroup feature and then click on one poly at a time on a low poly mesh until I have grouped up the exact polys I want to be linked into that new Polygroup. Painting and masking on low polys doesn’t really work like this. Polypaint and Masking usually paints over 2 polys at a time in low meshes. Sometimes it converts the ones you want, sometimes it converts the ones you dont, and sometimes it ignore the ones you are sure you painted/masked over. There is no real way of knowing the outcome until you click on the “From” button. Tolerence Sliders only help so much