ZBrushCentral

Polyframe and masking acting weird

Hello
First time posting in here :smiley:
So I’m having a weird problem with my mesh, when i activate polyframe the grid doesn’t look like it should and if I try to mask something it’s almost impossible to see the masking area, all you can see are the edges of it…
here are a couple of screenshots, if you guys could help me with this…cause I have no idea of what’s going on since it never happend :confused:

(sorry about the english :D)

Attachments

screen_wireframe_problem.jpg

TZHtYfb.jpg

IvZ7PCx.jpg

Choose a different material. You have BumpViewerMaterial selected - this is a special material for viewing bump effects when painting and it shouldn’t be used for general sculpting.

ohhh, probably changed by mistake
thank you so much, such a simple solution but I would never notice that xD