ZBrushCentral

Poly painting with Inflate brush. Light masking

Hi, I’ve got 2 questions.

Is it possible to add RGB color using the inflate brush? I can’t seem to do it. The standard brush has no issues though.

Is there a way to mask areas based on which areas are facing the light? I’m trying to paint sand on ledges of a rock formation. I’d like to mask out everywhere, except for the areas which face upwards. Any solution would be nice.

Thanks

GIS3000

It is possible to set rgb with the inflate brush, at least for me.

About the masking there are plenty of options for masking in tool-masking.
http://docs.pixologic.com/reference-guide/tool/polymesh/masking/

Perhaps AO masking could do what you need. Keep in mind that AO can be very slow beyond 1-2 millions polys and it is better that the subdivisions are not very high. The rest of masks have not that limitation and are quick to test.

If what you want is to avoid vertical surfaces and only paint in vertical ones then the brush has the option to mask vertical or horizontal areas automatically in brush>depth>depth mask and then set outerdepth or innerdepth slides as you wish.

The last option is the polygroup creation as it offer the option to create polygroups visible or based in group front, for example 45 degrees. It will create a polygroup based in the camera orientation, that could match the direction you want. The polygroup could be used as a mask and blurred if needed.

Image 1283.jpg

Thanks for the quick reply.

I’ll go do some more research.

Regards