I don’t see how I could have messed up UVMaster since it is so simple, but it appears I have done something wrong. I have done this exact same process before and it worked perfectly - not sure what I did this time that caused the problem.
Here is my workflow:
- Created ZTool and completed my sculpture
- Exported the level 1 geometry
- Created UVs in an external program
- Imported OBJ with corrected UVs
- Used existing UVs and copied the UVs
- Applied the UVs to the original ZTool
As you can see the left is the imported OBJ with the corrected UVs and the one on the right is the one that the UVs are being placed upon - they are exactly the same size and are in the same ZSpace.
Here is what I have tried:
- Working with and without clone in UVMaster
- Working with the correct UV OBJ in the same ZTool and outside the ZTool
Most importantly, this is also occuring on other subtools where it has previosly worked as desired.
Any ideas?
I am also having a single object that UVMaster will crash on anytime I try to paste uvs on it - this occurs even when I use UVMaster to create the UVs - not sure what causes this but I am exploring.
NOTE: While this is obviously a mesh that could easily be handled by UVMaster, it is for testing only - the other meshes are much more complicated and are more appropriately UVMapped in an external program since specific seaming and vert spacing in the map is desired.
MOST IMPORTANT - if there is a BETTER way to import UVs to a model I would love to hear that one even more than how to fix the problem I am having:).
UPDATE: I thought this might be a case of not having the “MRG” button pressed in the Import Panel, but that did not fix the issue so I am still searching.
UPDATE: Also tried using a different 3rd party application to export the OBJ to test to see if I had set my Max settings incorrectly - have used 3ds Max 2011 and UVLayout with identical results.
UPDATE: I also tried the older way of importing the model while having the correct subtool selected, but this did not work on any of the models - on some it imported without error message, but did not bring in the UVs and on others it gave a point order error message, but did not bring in the uvs then either even though it did auto reorder the points - still searching.
UPDATE: Ok - this has me baffled - the UVs seem to be working properly when I click clone to check them after I paste them, but the texture is still screwy as in the image below - I “think” I am making progress …