ZBrushCentral

Plugins For 3.5??

Yes, Pixologic and their actual software application are teaming up to alienate their customers. It’s been their plan all along. :evil:

That, or they just aren’t as fast at development as you would prefer. You may notice they are always slow at releases, this is something you can just expect. It’s the most incredible sculpting toolset out there though, so we gotta just wait, patiently or not. Quality over quantity can sometimes be a good thing w/ software releases though.

I understand the frustration and all with the plugins. Actually implementing them into the app might be better for Z4, rather than developing them on different release cycles.

For the life of me, I can’t figure out what this curse word is!

try this link, maybe you’ll find the right answer :slight_smile:
http://www.morewords.com/

:smiley: I’m pretty sure that site just made up about 50 words that don’t exist based on the mystery curse.

im in workflow hell…swapping back and forth between 3.1 and 3.5. That takes so much time:cry: not only Zbrush reached a new level, also the level of time spent with workarounds increased to a yet unknown height.

Doesn’t sound like much fun with a bunch of subtools. I’m on mac so I haven’t gone through it, but I’m sure it’s not quick. I also haven’t gotten to enjoy those new features though. Soon enough.

It’s obvious! it’s l***s

i’m telling you it has to be “l33ts”

I’m guessing liars, but maybe not, why censor it

the same feeling here…btw…you cant decimate in the 3.1 version an obj done in 3.5.That´s frustating…i need to convert it to a high res obj,then load in 3.1 without my sublevels.:cry:
Cant wait for the new pluggins release.

whatever the l***s remark was supposed to be, I’m sure there is a followup apology coming…