I am in the process of learning this HUGE and complex program and something that has completely stopped my progress is rigging and posing.
I see master-level work on this forum all the time and from what I have gathered, there is not one “correct” way to approach rigging and posing, so for learning and comparison purposes, I’d love to see the different ways that some of you choose to approach it. BTW I have read Rastamans tutorial, and I am still a bit confused :lol:
A few questions that I have:
-Do you prefer ZSpeher Rigs or Transpose or a mixture of both?
-Do you prefer to confine your posing to a layer?
-Do you sculpt up to subd level 3, or 4, or 5 and then pose?
-How do you pose a subd level 1 mesh and then transfer the high details of the top subd to the lower level subd when using Zspheres to pose?
Since I am new to Zbrush, please feel free to post your workflows in as much detail as possible, step 1, step 2 etc… I think it would be great if this particular thread could grow to become a quick reference for most of the posing and rigging questions newbies tend to have while climbing the zb learning curve.