Hie:)
hey i just imported a shirt in zbrush.from 3ds max. now it has quite high polygons aroeund 2.2 mil…
the problem is everyime i try to polypaint on shirt the texture on chest applies Ok and crispt but when the postion on end like here i streched the shirt to make long size the texture gets blurred… now some guy told me to increase the polycount … how can i increase the polycount where its streched??? i mean only in that polygons???
please help!!
I see some streching on there too:)
how to fix the model so that textures are fit and perfect.
thanks
Here is the Pic of the problem
http://i44.tinypic.com/29xg80j.jpg
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