ZBrushCentral

please help with import/export Problem

I created a character in Zbrush and painted it using Zprojekt.

I then enabled uv and pressed GUV tiles.

Then created a white texture and pressed COL>TXR.

But when I import it in 3ds max it seems the uv isn’t right.

Please look at my pictures…

Attachments

PUvw_Prob_01.jpg

PUvw_Prob_02.jpg