ZBrushCentral

Please help guys!

Im sorry for this very noobish question but im desperate. Im trying to project my highly detailed model onto my fresh topology mesh on zbrush. So ive been looking at several tutorials and most of them show palettes like projection, adaptive skin and topology, also tabs like rigging, i cant find any of them i dont have those tabs amongst my tool tabs. Im just very confused i cant follow the tutorials because i cant find these tabs. What is going on, i dont want to project details on a plane i want to retain the details in my new model but i cant find these pallettes

Can you please post a screenshot of the complete UI without blacking anything out and your Tool menu open with the mesh drawn on the canvas?

If you had done the retopology within Zbrush you would have found these features, so I asume your low topo model was done els where. In order to view the Rigging, Retopology Adaptive skin e.c.t, you first have to draw a Zsphere into your canvas, then down the right side of the Ui close to the bottom your see the rigging text menu.

When you open this you can choose your high res model that holds the highest details. With that mesh selected, you now open the Topology menu below it, here you select the lowpoly topology model, then press Edit topology.

Bellow this menu is Projection menu. open this and turn projection on.

Pressing A Key you can preview your projection. If it looks fine, open the Adaptive Skin menu and press “Make Adaptive skin”.
If the projection dont look correct somtimes putting the projection Range to -0.1 does the trick.

I understand now what happened, thanks a lot for helping me guys… needed to do have fixed my mesh using a zsphere, the thing is i made the retopology on max, i got very confused because of the tutorial i was reading which literally switched between methods without explaning when to use what. I gonna use the project all on the subtools tab to do the job, sorry for the noobness… and thanks a lot