Hello! I am very new to zbrush and using 4R2b as my first version. I am working on an eagle for printing,and I made the wings from separate feather subtools then dynameshed them together…no subdivisions. I also made a head in dynamesh with no subdivisions. In retrospect, I have gone about this whole thing the very wrong way I’m sure, but now I would like to be able to fuse the wings and head to the body. Right now, when I try to dynamesh them together it washes out the detail of the wing and head to a point where they are unusable. This happens even at the highest resolution and with projection on in dynamesh. It also happens regardless of the scale of the model. I wonder if anyone knows how I can merge the body to the wings so that there is no lasting seem line. I would like to be able to do this and then add a texture to merge body feathers with the wing feathers without seeing the division. Thanks a million for any assistance in advance. I realize that I should have used subdivisions, but I’m way past that possibility now.
Thanks again for any help!
-Matt
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