Hello, I am new to the Zbrush world, and so far it has been a lot of fun. But I have a very important question to ask about a product that I have made. If any one could please help me through this, I would really appreciate it.
So I took an OBJ low mesh(made in maya), and imported in Z-brush, then I worked on it, made the divisions higher and finished my piece.
By the end(and I don’t understand why), the lower # of divide dissapeared(and I did choose the option to erase the low end of the divide). My goal is to take the high res, and imported back in maya as a normal map, or displacement map. Have I messed up to the point that I need to do this again?
If there is a way to save my piece I would LOVE so. I got it JUST how I wanted it to look, so I don’t want to sacrifice.
Is there ANY other way? Even if it takes extra render time, it’s worth it to me.
Thanks again 