Greetings all…
I’ve been picking at this orc model for a while… it’s based on one of the Paul Bonner orcs I’m fond of but I’ve been working to make it unique.
Most meshes are still symmetrical and unposed – haven’t figured out if I want to do this in Zbrush or Maya yet. I’m a game artist so it might make a low-poly debut sometime in the future as well.
Things I plan on working on – metal bits need work, flesh piercings, lip-rings, a pedastal, assymetry, pose and maybe a weapon? I’m a fan of poly-paint so I might paint it up and vary the mats too.
Comments and critique welcome and appreciated.