Hey all. Does anyone have any ideas as to how to best place alphas on a cylindrical surface? I’ve tried using decimation master, which gives me a high fidelity version of my alpha on the geo, but I get warping since it’s on a curved surface. If I use a standard brush and drag rectangle with radial symmetry I can make it work, but the fidelity is not as good. Does anyone have a solution? Something I can click in my brush settings?
Thanks!