As much as I love Zbrush, I have some major critique for Pixologic.
Why are you guys almost always rushing with new Zbrush features? When Z3 came out almost all of the new stuff was unfinished. HD geometry could not be exported as a displacement map, no manual weighting with Zsphere rigging, only three brushes for polypainting (standard, layer and smooth), retopology tools were full of bugs. There was a lot more but I cant remeber right now.
I hope this doesn’t happen with Z4…
