So when I export my normal maps they seem to come up kinda pixilated. I click to make the normal map, then make it a texture, change the size to 2048 X 2048 and click clone, so it makes a clone at 2048 X 2048, but my results still aren’t that good.
Is there anyway I can get better quality maps?
As you can see in the pic, the normal and texture map look ugly and low res. In zbrush they looked great though.
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