Hi, I’m following the tutorial from Ryan Kingslien - The Anatomy of Face. I’m at the point where I need to paint the skull using polypainting to define the bone parts. As you can see from the picture below, the painting has been pixelated, affected by the polygons i believe. The model has about 24k total points and it’s in subdivision level 3. I’m using Zbrush 4R6 by the way. Can anyone help me regarding on this issue? Thank you.
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