Hi, I am very new to zbrush, so sorry if this is a noobish question…
I have imported an obj file from max into zbrush and subdivided it to about 4m polys, when I try to sculpt it, the model is very pixelated and I am not sure what I am doing wrong. I have attached a picture to illustrate the problem.
If anyone could give me some help, I would greatly appreciate it, . 


. Its all good now…