hello there!
I have some trouble with one of my subtool, here’s what I have when i exported its normal map:
it’s the same for the poly paint map, disp map, ect…
I even paint it in Mari and it ends up the same problem…
help 
Attachments

hello there!
I have some trouble with one of my subtool, here’s what I have when i exported its normal map:
it’s the same for the poly paint map, disp map, ect…
I even paint it in Mari and it ends up the same problem…
help 

You unwrapped it in Max, yes?
Did you use goZ to transfer to and from Zbrush to Max?
Yes and yes 
I solved the problem by using UV master but still, if it happened on a mesh I had textured on another software that would be IMPOSSIBLE to UV master to help me. So if it happens again, what should i do?
thanks
If you’re using goZ to transfer to and from applications this shouldn’t happen.
You should run some tests on a cube/sphere and see where you have the problem in your workflow.