Ok - I’m still relatively new to ZBrush. But I have been using 3DS Max and Photoshop for over 10 years. Anyway - I’ve been using the pixel paint and projection master technique of creating textures in Zbrush. Both of which are immensly useful and I find them very fun…
I was wondering if there is a way to smudge those textures that I’ve created (once they’ve been saved as textures) once they’re on the model - without going into photoshop? Sometimes all I want to do is smooth it out a bit or smudge an area with a brush that needs a little more detail.
Can you do this or do you have to make your image 2D?
Thanks for any help.