ZBrushCentral

Pivot Point not exactly Symetrical?

Hi,

if i sculpt with X(sym on) i can see the 2 points are not exactly symetrical on their sides. Is this fixable? I couldnt fix it. Tryied to set new pivot, changed X position to 0…local sym off on, doesnt matter.

Its just a slight offset on one point but it is there :). to clarify what i mean i did 2 screenshots.

Attachments

weffew.jpg

wefwef.jpg

If the object is perfectly symmetrical moving it of 0 in X should solve it. Because it doesn’t perhaps the object has lost the symmetry and then you could try smart resync in deformation to restore it and then check again the X position is 0. If this again fails then you could try move it manually activating the grid, go to draw, modifiers and set axis to the maximum size. With the axis reference you could activate the wireframe in the object, do a zoom and move the object to match the axis. When more zoom, more exact it will be.

Thx

i set it manualy to -0.0009. Its weird but it works.