Hey guys,
I’ve ran into a bit of trouble, retrieving some of my forms through displacement. As an example of my problem, I’ve attached an image, to illustrate.
The tool I’ve been using in Zbrush for these blops is the magnify tool. And the result, when rendered in mental ray, is that all the round forms are beeing translated as going into straight points.
The map we’ve used is 8k, which obviously can’t be the problem. Also tested the map inside zbrush, resulting in the exact same problem. We are on a bit of a deadline, so I hope one of you guys here is familiar with the problem and hopefully able to help me out. Thanks a ton!
