ZBrushCentral

Photo ref texturing

Hi all!

Since the image plane plugin don’t work in 3.5, is there another simple way of using this method? I have tried it without the script and doing it manually but I can’t get the texture to apply to the image plane…

Husse

select a texture.

color, fill canvas

draw out your mesh on the canvas.

move it forward in Z

use projection master or the Zproject brush to grab the color information from the filled canvas.

there are vids in the Zclassroom on how to use the Zproject brush for colors as well as vids on PM i believe.

Thank´s goast! I´ll try that approach.

Husse