ZBrushCentral

philosophy student

hi all,

i’ve been absent for a while, trying to get my short film off the ground. here’s a quick character test:

caricature_0_4.jpg

the base mesh was done in silo, uv’s in maya, zbrush for the the texture mapping and hi-res modeling. maya->mentalRay for the rendering.

this is still a work-in-progress, and more like a proof on concept for the look of the film characters.

c&c always welcome,
sunit

Hmm… picture won’t load for me. Perhaps have another go at uploading it?
Unless maybe it’s just a problem on my side, in which case ignore me. :wink:

He is for sure crazy :+1:

ok ya got me…hope we will get to see it now…ya tease!

Looks intriguing! Like the lighting and I need to know what has drawn his attention so.:smiley:

Es un buen trabajo, me gustaría verlo terminado.

Very nice proof concept, i like it alot. keep the updates comming, and let us know if theirs a teaser comming :slight_smile:

the zbrush head:

caricature_0_4_zbrush.jpg

sunit

Attachments

caricature_0_4_silo.jpg