This is a question to the Mac users out there.
If I remember right, there was a global perspective grid introduced to ZBrush 3.12. If that’s not the case, then maybe it’s now implemented in 3.2?
I’m very curious about this feature and perhaps somebody could give me a few words on how it works. What I’m waiting for would be a way to arrange objects on the 2.5D canvas in a consistent perspective. So to say, if I have a cube and draw it with perspective, this cube should change it’s perspective when I’m moving it around the canvas according to the vanishing points that are defined by the global perspective grid.
Well, before I begin to phantasize about all that stuff, perhaps somebody could answer me my initial question if there is a global grid in the newest versions of ZBrush for Mac?
Thanks in advance!