ZBrushCentral

Perhabs a stupid question but please help:-)

Hi everybody where do i start:-) i have made a objekt with a standard matcap color(black) i paint a flower on it then i use uv master to unwrap it, in the texture map i see only a “white area” wit a flower on it, now i do the same thing again but instead of using a matcap i paint the objekt in a color(black) and paint a flower on it, now i see in the texture map a "black area with a flower on it. My question what do i have to do to see the standard matcap with the flower in de texture map because i want to export that particular matcap color with flowetr to photoshop!

gr. silberdenar

http://www.youtube.com/watch?v=tkn6qwQi578

http://www.youtube.com/watch?v=TIumosY98Vg

Thanks Noobvie :+1: :+1: :+1: :+1: :+1:
gr. Silberdenar