Hi everybody where do i start:-) i have made a objekt with a standard matcap color(black) i paint a flower on it then i use uv master to unwrap it, in the texture map i see only a “white area” wit a flower on it, now i do the same thing again but instead of using a matcap i paint the objekt in a color(black) and paint a flower on it, now i see in the texture map a "black area with a flower on it. My question what do i have to do to see the standard matcap with the flower in de texture map because i want to export that particular matcap color with flowetr to photoshop!
gr. silberdenar