A sculpt of Pascal, Rapunzel’s pet chameleon from the movie Rapunzel / Tangled.
The base mesh was made in sculptris, then brought to zbrush, remeshed and detailed - hope you like it !
[]
A sculpt of Pascal, Rapunzel’s pet chameleon from the movie Rapunzel / Tangled.
The base mesh was made in sculptris, then brought to zbrush, remeshed and detailed - hope you like it !
[]
Good job!
like it a lot
Great job Sean. Lots of character!
Sean! me likey very much!
Brilliant!
Came up nice! Seems a few people are really liking Sculptris for just jumping in quick and getting something started.
Cool model… I also found making quick base in Sculptris and bring over to ZBrush quite a good workflow as well.
@ Derek, I’m glad you liked it! :lol:
@ SelahPoetic, thank you you’re too kind!
@ OneiGecko, thank you sir for introducing us to ZBrush, I’m loving every bit of it!
@ RajbirD, dude, I’m really glad you liked it!
@ Mikademius, thank you kind sir / mdm !
@ Bakedbeing & Solidsnake, glad you guys liked it - Sculptris is incredibly simple to get into. I found the experience of combining zbrush and sculptris extremely liberating!
Updated this with some polypaint textures, and rendered it in Keyshot. Let me know what you think =D
super lovely:)
great job bro
I think perhaps he could benefit from some sub surface scattering - a critter that small is pretty translucent as there’s not much matter to stop the light. Whether he’s a real lizard or a vinyl model I reckon we might see some light green/pink mixing around his limbs and outer edges?
Good point - I’m going to try increasing the transluscency for him. I think the texture might be dominating the SSS right now. Thanks for the comments baked being
so so cute! great sculpt and render.
love this little guy , excelent work