hey guys, i need a little help. i exported my model from maya into zbrush and found that my model’s head is transparent while the body is fine. the thing is i modeled the body and head seperently and then attached it later on. would that of caused any problems for zbrush? i would like to know what cause this problem and how to fix it. thanks guys.
I export the normals are reversed for the head. Switch on Tool>Display Properties>Double.
Thank you marcus im making my first sculpt and was about to post about this problem, ur solution fixed it nicely. Thanks