Panel Loops is an awesome upgrade but I’m having an issue with it: When using visibility then only the visible portion gets panel looped–as expected–but it’s leaving a rather unsightly gash along the perimeter between it and the invisible part that didn’t get panel looped.
With everything visible (and if previous areas were already Panel Looped) there is an exponential increase of loops over the entire mesh in spite of masking (The previous panel looped areas are getting looped again even if they are masked).
I’ve watched the Kingslien videos and he builds up polygrouped areas by masking-polygroup, masking-polygroup, etc., but still only does the Panel Loops once, so I’m unsure if what I’m asking is possible …?
Thanks much & happy holidays.
~CG