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Pale orc hunter - unreal cinematic character

This character started as a speed sculpt based on one of weta workshops design, then i decided to take it further and make whole character. I created the concept but its heavily inpired by all great weta workshops explorations.
This time since i have a very limited time i didnt want to spend it on low poly so i went for a cinematic character. It is rendered in unreal engine 5. Base lookdev lighting setup i took from CAVE academy, cinematic lights are set up by me.

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looking good! :slight_smile:

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Nice face design, looks really good :+1:
Jaime

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thanks !

thank you !

Ohh yeah dude :metal: awesome work

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thank you <3

the face looks like Azog of the hobbit movie.

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