Hey all,
Im trying to paint on my model using images with drag rectangle. My model already had UVs before importing into zbrush (which loaded fine).
Every time I go to my texture and import my image, it fills the entire model (Im assuming its because its applying it to the entire uv map). Is there a way to do paint with these textures without having it applied to the entire uv map? Or am I just skipping something?
Thanks in advance!