I,m working on a model of a witch right now, and I was wondering if for the lips, there was a way to paint individual polygons while modeling a shape, or do I have to model the shape then use a 2d brush where I want the lips?
David
I,m working on a model of a witch right now, and I was wondering if for the lips, there was a way to paint individual polygons while modeling a shape, or do I have to model the shape then use a 2d brush where I want the lips?
David
TextureMaster will do the trick
another (much more “primitive” way : if you have a model with high enough mesh you could also fill the head with a general skintone, press “fill object” in the color palette and switch to a lipred while modelling the lips. if the lips were already modelled and you just want to color them while staying in editmode you have to switch off “zadd” in the draw-menu.
hope this helps! lets see the witch asap :)!
sorry to let you down juandel, but at this point, Ive messed up my witch so much, that you really don’t want to see it. I started working on an other one though (and this time I kind of know what I’m doing.) I’ll post it as soon as I’m done.
David