Howdy Hey,
I’m trying to finish up my new website this week. I rebuilt this in 3d www.colorstampede.com and it’s now very fancy. Each page is a camera animation into one of the rooms.
I want to texture the rooms and I am trying to find the best work flow for quickly texturing an entire scene with multiple objects. That GoZ looks fancy but I really need to get this done before that. Here is what I’m trying to find out.
Are there any scripts that assist in getting a maya scene with many small objects into zbrush? At the very least is there a script to export all scene objects as separate obj files to bring into zbrish for texturing and then back to Maya MR?
Does m-db-x have any tools or scripts that might facilitate this… just to get this project out the way, of course.
How would you texture a room with 70 or so objects.