ZBrushCentral

Painting a scene

Howdy Hey,

I’m trying to finish up my new website this week. I rebuilt this in 3d www.colorstampede.com and it’s now very fancy. Each page is a camera animation into one of the rooms.

I want to texture the rooms and I am trying to find the best work flow for quickly texturing an entire scene with multiple objects. That GoZ looks fancy but I really need to get this done before that. Here is what I’m trying to find out.

Are there any scripts that assist in getting a maya scene with many small objects into zbrush? At the very least is there a script to export all scene objects as separate obj files to bring into zbrish for texturing and then back to Maya MR?

Does m-db-x have any tools or scripts that might facilitate this… just to get this project out the way, of course.

How would you texture a room with 70 or so objects.

You can export your scene from your other app as individual OBJ’s. Make sure that they’re exported with their world transformations (scale, position, etc.). Then in ZBrush you can use SubTool Master to select and load all of them together, as multiple SubTools of the same model. SubTool Master is found in the Download Center. See my signature.