Hi
Is there a way to paint a mask that will lead to cleaner deformations? When you paint a mask it fades at the edges causing a gradual falloff
In the attached picture I have created a mask on a sphere and inflated
The top deformation is with the default brush, the bottom one is with the focal shift set to the sharpest setting but neither of them create a sharp edge
I am looking to cut down on the jaggy edges, you cant smooth them away as this smooths down the deformation.
Is there a way to paint masks with a hard edged brush? not just the default round brush?
Thanks for any help on this