ZBrushCentral

Paint Bucket equivalent in ZBrush?

Hi,

When polypainting an outline of an area, is there anyway to just fill the inside area with an option equivalent to the paint bucket tool in various 2D apps? It’s a hassle painting the inside especially when it’s a odd shape with sharp corners.

Thanks!
-Cody

Mask the parts you don’t want to paint, then fill object :wink:

Yeah, but that’s just as time consuming as painting it in. If there isn’t a way to fill a solid area of color with another color that would definitely be useful in the future.

It’s a little easier to paint areas like that on the 2D UV’s but when I morph the UV back to the shape the painted area is gone.

Polygroups. Hide all but what you want to paint, fill object(color, material, either or both.

Thanks Doug, this worked great.

One more question. Is there anyway to load in a TPL file full of brushes? I have them all in Photoshop but need to use them in Zbrush. Is this possible?

-Cody

I don’t believe that is possible.

Hmm, doesn’t seem like it. Man it would be awesome if you could import ABR and TPL files and and have them automatically converted into alphas.

Guessing what I’d have to do is stamp them once in PS on a high res canvas, then export them as an alpha. Very time consuming, but that seems to be the only way.

http://docs.pixologic.com/user-guide/zbrush-plugins/zapplink/

I appreciate all the help Doug. Sorry for the bombardment of questions. One more for ya.

I’ve been creating polygroups based off polypaint and it’s been working great, but sometimes out of nowhere the polygroup will get messed up, as in it will get all faceted and my groups are lost and new ones are created with faceted squares all over the geometry. Any idea?

No image to look at :frowning: No declaration of polycount either :frowning: Paint and point count work together.
There’s undo and >>>There is always the good practice of saving something, when you’re happy with it, in case ‘something goes wrong’.

Yeah I’m under NDA but will post some images when I’m able to. I have autosave on and also save frequently, but for some reason when the faceted polygroups happen it’s not undoable.

Thanks for all the help!

-Cody

autosave on

First thing I did was to max out the values. Last thing you want is it to decide when to do that, when you’re trying to work. It’s choice of timing may not coincide well with the process underway. :rolleyes: If I could disable it totally, I would.