ZBrushCentral

Paid tutor required for displacement exporter (for max9)

Hi ppl.
I have recently begun using Zbrush and consider it absolutely vital to the work i am trying to produce.
I can model very well now however i am stuck as i am not able to get the models (with color and displacement maps) into Max.
I have spent about 14 hours searching through online video tutorials and have
seen a number of ways to do it but none of those were specific to max and some of them were producing cheap quality.
I need to know how to export both color and texture maps (as i am modelling
entirely in Zbrush) and i am prepared to pay $50 p/h for the help.
I have a massive amount of work to do and i am at a standstill as my workflow requires me to go back and forth from Max and Zbrush (primarily for shot visualization reasons).
If you are able to do this then please PM me pointing me to an example of a character (or similar) that is low poly, though hi-res and rendered in Max.
Thanks.

http://www.youtube.com/watch?v=f6dnD3iwtpQ&feature=related

That’ll be $50! LOL just kidding, all you need is in here dude. Enjoy.