Hi guys,
I am creating a cupboard and I want to overlap some of the sides with others, so in Max I overlapped some of the UV’s and then offset all of the overlapping UV’s by 1.
But when I take the model into ZBrush it also includes the offset uv’s as you can see in the attached image.
Does anyone know a way around this or know if this should be happening?
Thanks for any help,
Jon