ZBrushCentral

Out of mammory / poly distribution

Hello. I’ve just made my first character with Zspheres here. The problem is that the poly distribution is quite poor. So at level 6 and 1.8 mil poly’s I don’t have enough resolution to detail the face. Level 7 is too much for my computer.

Any suggestions?

I’d recommend splitting the head into another subtool so that it can be divided separately.