ZBrushCentral

****OSX Update: ZBrush OSX 3.2, GoZ, DecimationMaster, 3D PrintExporter

Yes, I totally second this. 3.2 is really good for almost everything. But: We need Zapplink! Now I bring my zBrushed models to 3DCoat to do my texture painting (photo projections and Photoshop link) instead of doing the job within zBrush.

The lack of documentation and “tutorial content” for Mac ZBrush 3.2 by itself is more than enough reason for Pixologic to release Mac ZBrush 3.5.

Now that the 3.1 docs are no longer online (and because we never received complete 3.2 docs, just a delta from the 3.1 docs), Mac ZB 3.2 users have no comprehensive docs. Further, all the content and reference material being produced is now for 3.5, and tends to presume that (for example) 3.5’s brushes, ZSketching, etc. are present. ZBrush 3.2 is missing that 3.5 functionality, so Mac users can’t easily follow along with that kind of content for 3.5, and because 3.2 had lots of changes from 3.1, 3.1 tutorials can’t really be followed well either.

Pixologic has said they won’t repost the 3.1 docs, so the only way to fix the doc/tutorial situation is to bring Mac ZBrush version current with Windows ZBrush. That way, Mac users can follow the same tutorials and use the same documentation as Windows users.

Long-time users might find 3.2 perfectly acceptable for their needs, because it has what they need, and they know how to use it. For the rest of us, for whom things like documentation and usage tutorials aren’t “optional”, not having them available for Mac ZBrush is a serious problem.

Is the GroupLoops feature a 3.5r3 feature or is it available in OSX 3.2? I cant find anything online so far that definitively says either or.
P.S. any news on 3.5 for OSX?

It’s exclusively a 3.5 feature set. No news, but I jump out of my skin when I get email from this thread because I mistake the titles (OSX Update) as being a release info. :wink:

As I believe I’ve said before, ZSpheres 2, ZSketching, and the new brushes are the things I’m most desperate for. They would make ZBrushing a whole lot easier. :frowning:

Contact Pixo and ask if they still offer platform switching for Mac users.

Unlike our peecee friends, we can boot multiple OS’s on our MacIntels. Pixo offered this in the past. I was running the peecee version of ZB 3 on my Mac until they released the Mac verison, and switched me for free. [but you can only run one version at a time of course]

They have a cross platform offer on at the moment where you can get a second license at 50% off but I think that is it.

Just took advantage of it myself to get the PC version so I can get access to ZSpheres 2 and ZSketching. Got fed up waiting for the mac version.

The cross platform deal sounds like you pay about $300 more and then you have both a Windows and Mac version. Does this mean that when free upgrades come out both the Mac and PC versions will get the free update?

I’ve also heard mention of a platform migration where the user would go from one platform to another (ex: exchange their Mac license for a PC license from Pixo, for a fee.) Presumably this fee was less than the above $300 cross platform fee.

Is this migration service still available, or is the cross platform option the only path on the table?