Hi folks,
New zbrush user here and I’m just coming to grips with the workflow of the tool. One thing that seems to be working (or not working) inconsistently, though, is the model opacity slidery. I’ve setup a background reference plane from the Draw -> Front-Back palette. I then went into the Texture palette and set my model opacity to 50, and all that seems to happen is that my current tool becomes darker instead of more transparent. I could swear that I had this working last night.
As a side note, I’ve also noticed that draw polyframe does not work at all for me in the 64 bit version of 4r7, so I’m stuck using the 32 bit executable for the time being.