Hello everyone,
firstly - I’ve been stalking around the passages here for the last few weeks, and I’d like to say - BEAUTIFUL STUFF! wow, really - I started getting into 3D stuff a few months ago (using blender), found cgtalk (which upped the ante a lot!) and through that discovered the existence of zbrush - upon finding you lot, I’d just like to say, my jaw dropped (literally)… over and over again…
… then I went back to blender… weeps
well - I went to a mate’s house the other day, who just so happens to have zbrush, and…
… I’m about ready to sell my body, mind and soul (or even, some of my valuable things ;-P) to get a copy of this program.
I didn’t get long to play on it, but I have to say it’s the closest I’ve found to an unobtrusive (intuitive) 3d modeller… makes me feel I’m in the 21st century
okay - on with it. Here is the result of my first fiddles with zbrush, forgive me for lack of detail and any mistakes in it - this is literally a set of screenshots of what resulted from me working out what the tools do.
… and here for higher resolution
Umm… details: painted onto a single “sphere tool”, not sure exactly how long it took, but I was using the program for 45 minutes. and let me just say: doing the same in blender? well. I’ve never done anything like this in blender - but the closest I’ve come to a decent head took about 4 hours including shader time. not really rendered - it’s screenshots of “fast shader” with wire showing in the middle.
thanks guys - feel free to blast the hell out of this image - the more I can learn between now and my next session, the better.
okay, gotta go, things to ‘do’
puts on stockings and high-heels - grabs “will ‘work’ for zbrush” sign - heads outside
sigh